An SDL2-binding for the Xwt framework while using OpenGL for drawing 2D UI components. Yes, it is theoretically redundant work as there are good UI toolkits out there, also for Mono/.Net, but well..I’m still young, I’ve got the time for doing it 🙂
Link to the project repository.
During the last couple of days I could even figure out an internal SDL bug! The event loop and basic lw-level component adaption runs nicely – more details will follow soon!